![]() ![]() Another useful Perk tied to your repair skill is Hand Loader which allows you to make special, and quite useful, ammunition at reloading tables. There is a fantastic Perk called Jury Rigging (requires 80 or 90 repair, I forget) which allows you to repair weapons and armor from items that are only remotely like them. Systems from New Vegas make their way into the third title such as ammo types and the Survival skill while New Vegas gets to benefit from Fallout 3's selection of items and locations while able to. There is no Armor repair kit so to repair your armor you have to find more like it. They repair whatever weapon you have equipped to a degree based on your Repair skill. You can't make them until your Repair skill is 50 if I remember correctly. You can also find (very rarely) or make Weapon Repair kits. The amount of condition the item gets repaired is based on how high your repair skill is. In-game description Repair is a skill in Fallout, Fallout 2, Fallout 3, Fallout Tactics and Fallout: New Vegas. You can repair items yourself so long as you have another of the same item to use for parts. In terms of genre, Fallout: New Vegas can best be described as a cross between an. Repairs are expensive which is why you'll want to put some serious points in your Repair skill no matter what type of character you want to make. Fallout: New Vegas begins in the late 23rd century, shortly after the events of Fallout 3, allowing you to once again enter this bizarre alternate reality and explore the post-apocalyptic wasteland surrounding and including Las Vegas, now known as New Vegas. ![]()
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